Asgard’s Wrath is built to be a huge singleplayer adventure, but there is a pseudo-multiplayer feature that you might bump into along your journey. Here’s how it works.
Asgard’s Wrath doesn’t have any traditional multiplayer functions, but it is possible to influence and be influenced by your friends (and even strangers) through ‘Spirit Arenas’. Oculus Studios Executive Producer Mike Doran describes it as ‘asynchronous multiplayer’ and explains how it works:
When you die, a marker in an approximation of that location is automatically placed in other players games, even ones you aren’t friends with. In your game, you will
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