It’s been a long time coming and hopefully it’ll have been worth the wait, as Highwire Games in collaboration with Perp Games has finally announced the launch date for PlayStation VR exclusive Golem.
The pair announced back in August that the launch would be taking place this Fall, but this time there are concrete dates. Yeah, there are multiple release dates in fact – just to make things tricky – with a European retail launch as a physical copy taking place on 8th November, with a North American one on or as close to that date as possible. As for the digital version, that will see a worldwide launch via PlayStation Store on 12th November.
Featuring music from award-winning composer Marty O’Donnell (Halo and Destiny soundtrack creator), the physical edition of Golem will also include a downloadable version of “Echoes of the First Dream” the musical prequel to the videogame.
“It’s so gratifying to see our original vision for Golem come together into a full experience. We’ve really had to push ourselves and the technology, but I think the game is beautiful and I can’t wait for everyone to be able to play it,” said Jaime Griesemer, Creative Director at Highwire Games in a statement. “And we’re pretty old school, so it won’t feel ‘finished’ for us until we see it on store shelves.”
“Golem has been a long-time coming but the wait is almost over. It is our honour to be working with such an amazing team of world-class talent. We can’t wait to explore Golem’s secrets,” adds Managing Director of Perp Games, Rob Edwards.
Initially announced back in 2015 the title has seen numerous delays over the years, with launch windows coming and going as Highwire Games polished and refined the experience. You play as a kid called Twine who has been critically injured by a serious accident. Confined to your bed, you develop an extraordinary ability to create and control large stone golems and see the world through their eyes, going off on adventures collecting treasure and artefacts in an abandoned city.
Check out the new trailer below, and for any further updates to Golem, keep reading VRFocus.
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