VR’s creative potential requires creative controllers Venturebeat October 10, 2019 No Comments 0 likes This article was originally published by Venturebeat User-friendly, intuitive interfaces are necessary to grow the VR community, and new methods for interacting will make their way into the hardware.Read More ... Read the full article on Venturebeat here Have your say! 0 0 Previous ArticleMinecraft Developer Responds To Requests For Oculus Go & Quest Versions Of GameNext Article‘Asgard’s Wrath’ Gameplay Overview and Impressions You May Also Like Vive Focus 6DOF Controller Dev Kit Uses Ultrasonic Tracking October 29, 2018 HTC Opens Applications For Vive Focus 6DOF Controller Dev Kits October 30, 2018 HTC Vive Joins VirtualLink Standard at XRDC 2018 October 30, 2018 Dreams Beta Will Not Support PSVR ‘Initially’, Other VR Devs Already Making Content October 30, 2018 Onedome raises $3.3 million for AR experience The Unreal Garden October 30, 2018 Qualcomm’s New Chips Should Enable Better Wireless VR October 30, 2018 Leave a Reply Cancel Reply Connect with: Facebook Google Your email address will not be published. Required fields are marked *Comment *You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong> Save my name, email, and website in this browser for the next time I comment. Notify me of follow-up comments by email. Notify me of new posts by email.