Every year San Francisco-based venture capital firm The Venture Reality Fund (The VR Fund) releases a report on the industry as a whole, detailing the major or most influential players across a range of categories. The new 2019 VR Landscape has just been released, this time based on those who have revenue only, with over 550 companies making the cut.
While it’s positive to see that so many companies are actually generating revenue from virtual reality (VR) and augmented reality (AR), the new criteria do mean a lot of new startups and indie studios haven’t mad the cut like they would