VR games need to achieve high, stable performance to look good and play comfortably. Optimization is no easy task, especially with the limited resources of mobile hardware like the Snapdragon 835 processor in the Oculus Quest. But there’s a handful of tools and methods that can set you up for success from the start. In nine minutes, this crash course offers up an indie-dev focused overview of optimizing VR games built in Unity for mobile hardware like Oculus Quest.
Lucas Rizzotto is an independent developer behind a handful of immersive applications including Where Thoughts Go, which was awarded ‘Best Experience’ in